Chapter 7. Using Pointers and Structure
In this chapter, we will learn about pointers and structure of C programming using Arduino. We had a brief introduction to the pointer in the preceding chapter, while learning about the characteristics of object-oriented programming. This chapter will be a detailed discussion of pointers, reference points, and a new thing: structure. We will also discuss pointer types, pointers and arrays, how can we use pointers, use of structure, and so on. So, let's start our journey.