Magic Points has a different purpose than Coins or Health Points, usually, we use it to fire some powers, to do a special move, or any other cool thing that we might think of. It has a vivid purpose to collect them because it will change the gameplay, so at this point, we may assume that the way we create it is totally different–but actually no. As we saw previously, the way we collect objects in terms of functionality is the same, a character touches the collectable and receives the information that they have done that. Then we can choose what we want to do with that information, do we simply sum the number of objects that we collected to be used as a score, or will the object give the character some benefits such as more health or magic points.
When we think this way, we start to realize that our possibilities are now endless and we are able...