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Julia 1.0 Programming Complete Reference Guide

You're reading from   Julia 1.0 Programming Complete Reference Guide Discover Julia, a high-performance language for technical computing

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Product type Course
Published in May 2019
Publisher
ISBN-13 9781838822248
Length 466 pages
Edition 1st Edition
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Table of Contents (18) Chapters Close

Preface 1. Installing the Julia Platform FREE CHAPTER 2. Variables, Types, and Operations 3. Functions 4. Control Flow 5. Collection Types 6. More on Types, Methods, and Modules 7. Metaprogramming in Julia 8. I/O, Networking, and Parallel Computing 9. Running External Programs 10. The Standard Library and Packages 11. Creating Our First Julia App 12. Setting Up the Wiki Game 13. Building the Wiki Game Web Crawler 14. Adding a Web UI for the Wiki Game 15. Implementing Recommender Systems with Julia 16. Machine Learning for Recommender Systems 17. Other Books You May Enjoy

Implementing Recommender Systems with Julia

In the previous chapters, we took a deep dive into data mining and web development with Julia. I hope you enjoyed a few relaxing rounds of Six Degrees of Wikipedia while discovering some interesting articles. Randomly poking through the millions of Wikipedia articles as part of a game is a really fun way to stumble upon interesting new content. Although I'm sure that, at times, you've noticed that not all the articles are equally good—maybe they're stubs, or subjective, or not so well written, or simply irrelevant to you. If we were able to learn about each player's individual interests, we could filter out certain Wikipedia articles, which would turn each game session into a wonderful journey of discovery.

It turns out that we're not the only ones struggling with this—information discovery...

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