Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
HTML5 Game Development with GameMaker

You're reading from   HTML5 Game Development with GameMaker Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game

Arrow left icon
Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849694100
Length 364 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Jason Lee Elliott Jason Lee Elliott
Author Profile Icon Jason Lee Elliott
Jason Lee Elliott
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to Know the Studio with Your First Game 2. Triple 'A' Games: Art and Audio FREE CHAPTER 3. Shoot 'em Up: Creating a Side-scrolling Shooter 4. The Adventure Begins 5. Platform Fun 6. Toppling Towers 7. Dynamic Front Ends 8. Playing with Particles 9. Get Your Game Out There Index

Raising the quality bar


When looking at the hundreds of thousands of games out there, it is quite easy to recognize the top-tier games from the bottom-tier. However, when we look across the spectrum at all the best games, there is a stark difference between them. Some games are very minimalist, some are photo-realistic, while others are fantastical. These games might be made by a few people, or a large team of specialists. What is it that makes games that are fundamentally so different still able to achieve the same definition of quality? The answer is quite simple and can be summed up by three general principles: Consistency, Readability, and Polish. While creating high caliber art and audio, it does require plenty of acquired skills learned through years of study and practice. Following these few rules will help make any game appear more professional.

Consistency

Consistency sounds obvious but it is actually a lot more challenging than one might expect. Each sprite, background, or other...

You have been reading a chapter from
HTML5 Game Development with GameMaker
Published in: Apr 2013
Publisher: Packt
ISBN-13: 9781849694100
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image