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Haskell High Performance Programming

You're reading from   Haskell High Performance Programming Write Haskell programs that are robust and fast enough to stand up to the needs of today

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781786464217
Length 408 pages
Edition 1st Edition
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Author (1):
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Samuli Thomasson Samuli Thomasson
Author Profile Icon Samuli Thomasson
Samuli Thomasson
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Table of Contents (16) Chapters Close

Preface 1. Identifying Bottlenecks 2. Choosing the Correct Data Structures FREE CHAPTER 3. Profile and Benchmark to Your Heart's Content 4. The Devil's in the Detail 5. Parallelize for Performance 6. I/O and Streaming 7. Concurrency and Performance 8. Tweaking the Compiler and Runtime System (GHC) 9. GHC Internals and Code Generation 10. Foreign Function Interface 11. Programming for the GPU with Accelerate 12. Scaling to the Cloud with Cloud Haskell 13. Functional Reactive Programming 14. Library Recommendations Index

Summary

Now we have learned to write programs with Accelerate that run using the interpreter, and to compile and run them on CUDA-enabled GPUs. We know that Accelerate uses a code generator of its own internally. We understand it's crucial to write code that can efficiently reuse cached CUDA kernels, because their compilation is very expensive. We also learned that tuples are a free abstraction in Accelerate, although GPUs themselves don't directly support tupled elements.

In the next chapter, we will dive into Cloud Haskell and distributed programming using Haskell. It turns out Haskell is a pretty well-suited language for programming distributed systems. Cloud Haskell is an effort that streamlines building distributed applications, providing an abstraction over the network layer, among other things.

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