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Hands-On Embedded Programming with Qt

You're reading from  Hands-On Embedded Programming with Qt

Product type Book
Published in Jul 2019
Publisher Packt
ISBN-13 9781789952063
Pages 416 pages
Edition 1st Edition
Languages
Author (1):
John Werner John Werner
Profile icon John Werner
Toc

Table of Contents (22) Chapters close

Preface 1. Section 1: Getting Started with Embedded Qt
2. Setting Up the Environment 3. Writing Your First Qt Application 4. Running Your First Application on the Target 5. Section 2: Working with Embedded Qt
6. Important Qt Concepts 7. Managing the Overall Workflow 8. Exploring GUI Technologies 9. Adding More Features 10. Section 3: Deep Dive into Embedded Qt
11. Qt in the Embedded World 12. Exploring the IoT with Qt 13. Using More Qt-Related Technologies 14. Section 4: Advanced Techniques and Best Practices
15. Debugging, Logging, and Monitoring Qt Applications 16. Responsive Application Programming - Threads 17. Qt Best Practices 18. Assessments 19. Other Books You May Enjoy Appendix A: BigProject Requirements
1. Appendix B: Bonus Code - Simplifying Q_PROPERTY

Two roads diverge

In his 1916 poem, The Road Not Taken, Robert Frost ponders having to decide which way to go at a fork on a wooded trail. In a sense, Qt offers the same dilemma.

For the most part of two decades, Qt had only one technology for GUI development—Qt Widgets. Qt Widgets are built and coded in C++. If you wish to create a custom version of a widget, you are forced to use C++. In 2011, a new method of developing UIs was introduced with the goal of making GUI development, especially on mobile devices, easier and quicker. Instead of coding in C++, a JavaScript-like language (QML) was used and a graphics framework, Qt Quick, was developed.

In this section, we will look at how to create both widget and QML-based GUIs and look at an overview of how they are coded.

Let's start exploring the two technologies by looking at Qt Widgets.

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