Let it snow
For a change of scenery let's add some snow to highland regions. Create a new material layer (we'll call it SnowField
). Assign the terrain zones to the layer and we'll pick the texture terrain/cold/snow02.dds
, setting the tiling UVs to 100
. For the mask we'll create a new one with a size of 1,024.
Go to the MaskGen tool, pick the preset named MountainsSnow. We'll only use one Distribution Mask from this, the one named Snow but we'll edit the Height settings as thus:
Height |
Slope | |
Min |
1000 |
0 |
Max |
10000 |
30 |
Att |
150 |
5 |
Assign the Snow Distribution Mask to the Layers in use (the material layer called SnowField should be armed to appear in the list). Click on the Apply button.