Working with Unity's Universal Render Pipeline
The Universal Render Pipeline is widely used by Unity developers. It is not only used to develop games for PC or video game consoles; you can also use it to develop mobile games.
We can create a new Universal Render Pipeline project through the Unity Hub project template. Through the project template, Unity will automatically set up all the render pipeline resources for us. The project also contains a sample scene, as shown in Figure 8.14. You can find a camera, a directional light, a spot light, a post-process volume, reflection probes, and some models in this scene:
For starters, this sample scene is a good starting point. We will use it to explain how to use the Universal Render Pipeline.
Exploring the sample scene
Let's first explore this sample scene. As you can see in Figure 8.14, this scene is not complicated, but...