In this chapter, we used React 360 to develop a web-based VR game that can be easily integrated into MERN applications.
We began by defining simple VR features for the gameplay. Then, we set up React 360 for development and looked at key VR concepts, such as equirectangular panoramic images, 3D positions, and coordinate systems in the 360-degree VR world. We explored the React 360 components and APIs required to implement the game features, including components such as View, Text, Entity, and VrButton, along with the Environment, VrHeadModel, and NativeModules APIs.
Finally, we updated the code in the starter React 360 project to implement the game with sample game data, then we bundled the code files and discussed how to add these compiled files to an existing MERN application.
With these steps covered, you will now be able to build your own VR interfaces with React 360...