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Flutter Design Patterns and Best Practices

You're reading from   Flutter Design Patterns and Best Practices Build scalable, maintainable, and production-ready apps using effective architectural principles

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Product type Paperback
Published in Sep 2024
Publisher Packt
ISBN-13 9781801072649
Length 362 pages
Edition 1st Edition
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Authors (3):
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Jaime Blasco Jaime Blasco
Author Profile Icon Jaime Blasco
Jaime Blasco
Daria Orlova Daria Orlova
Author Profile Icon Daria Orlova
Daria Orlova
Esra Kadah Esra Kadah
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Esra Kadah
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Building Delightful User Interfaces
2. Chapter 1: Best Practices for Building UIs with Flutter FREE CHAPTER 3. Chapter 2: Responsive UIs for All Devices 4. Part 2: Connecting UI with Business Logic
5. Chapter 3: Vanilla State Management 6. Chapter 4: State Management Patterns and Their Implementations 7. Chapter 5: Creating Consistent Navigation 8. Part 3: Exploring Practical Design Patterns and Architecture Best Practices
9. Chapter 6: The Responsible Repository Pattern 10. Chapter 7: Implementing the Inversion of Control Principle 11. Chapter 8: Ensuring Scalability and Maintainability with Layered Architecture 12. Chapter 9: Mastering Concurrent Programming in Dart 13. Chapter 10: A Bridge to the Native Side of Development 14. Part 4: Ensuring App Quality and Stability
15. Chapter 11: Unit Tests, Widget Tests, and Mocking Dependencies 16. Chapter 12: Static Code Analysis and Debugging Tools 17. Index 18. Other Books You May Enjoy

Lifting the state up

To implement our Candy Store app, the first thing we must consider is how to access the list of items in the cart. Remember that we can add items to the cart from the products page and manage the cart from the cart page itself. To do this, we need a way to share cart data between these two independent pages.

Although we could technically achieve this using a global or static variable, these approaches are generally considered bad practice in programming for several reasons:

  • Global scope: These variables are available from anywhere in your code. As the code base grows, it becomes increasingly harder to track the places where those variables are modified, which can lead to nasty and hard-to-trace bugs.
  • Tight coupling: Abstraction and encapsulation are two of the main pillars of object-oriented programming. Following those principles makes the code more maintainable since it’s less coupled, and potential changes can be done in one place instead...
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