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Design Patterns and Best Practices in Java

You're reading from   Design Patterns and Best Practices in Java A comprehensive guide to building smart and reusable code in Java

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781786463593
Length 280 pages
Edition 1st Edition
Languages
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Authors (4):
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Kamalmeet Singh Kamalmeet Singh
Author Profile Icon Kamalmeet Singh
Kamalmeet Singh
Lucian-Paul Torje Lucian-Paul Torje
Author Profile Icon Lucian-Paul Torje
Lucian-Paul Torje
Sumith Kumar Puri Sumith Kumar Puri
Author Profile Icon Sumith Kumar Puri
Sumith Kumar Puri
Adrian Ianculescu Adrian Ianculescu
Author Profile Icon Adrian Ianculescu
Adrian Ianculescu
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Toc

Table of Contents (11) Chapters Close

Preface 1. From Object-Oriented to Functional Programming FREE CHAPTER 2. Creational Patterns 3. Behavioral Patterns 4. Structural Patterns 5. Functional Patterns 6. Let's Get Reactive 7. Reactive Design Patterns 8. Trends in Application Architecture 9. Best Practices in Java 10. Other Books You May Enjoy

The mediator pattern


In many cases, when we design and develop software applications, we encounter many scenarios where we have modules and objects that have to communicate with one another. The easiest approach would be to make them in such a way that they know each other and can send messages directly.

However, this might create a mess. If we imagine, for example, a communication app in which each client has to connect to another one, it doesn't make sense for a client to manage many connections. A better solution would be to connect to a central server and for the server to manage the communication between the clients. The client sends the message to the server and the server keeps the connection active to all the clients, and it can broadcast messages to all required recipients.

Another example is where a specialized class is required to mediate between different controls, such as buttons, dropdowns, and list controls, in a graphical interface. For example, the graphical controls in a...

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