Creating a trial version
When we release a game to the Windows Phone Marketplace, it is good to provide a trial version of our game. XNA offers functionality for easily creating trial and full games. We can use the following code to see if our game is a trial:
Guide.IsTrialMode
Note that, unlike on Xbox 360, the phone has no system-side imposition of limits; this is completely up to the developer. More information and best practices about creating trial applications can be found at http://msdn.microsoft.com/en-us/library/ff967558(v=vs.92).aspx.