Blender Compositing and Post Processing: From basic grading techniques through to advanced lighting and camera effects, this guide to compositing with Blender teaches digital CG artists the way to bring a new level of dynamism and realism to their footage.
This book is an excellent reasource for Blender users at any level. It is clear and concise for beginners, explains advanced techniques for intermediate users, and is a great reference for experienced users. The first few chapters are particularly valuable due to the fact that they explain much about the fundamentals of digital graphics, including things like blending modes, and color grading. It's great to be able to have a book that can give a quick reference on those fundamentals, and at the same time, stretch your brain with more complex tasks like masking, and post-render texture mapping. I will continue to use it as a resource for increasing my efficiency, and broading my knowledge of Blender, compositing, and digital graphics.
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SUNNY DAYALMar 22, 2019
5
Good for beginners.
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Amazon CustomerNov 01, 2015
5
Nice
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Sean KennedyFeb 25, 2014
5
Mythravarun has written a great reference book for anyone doing compositing work in Blender. In it, rather than blandly explain every single node Blender has, he covers the most used ones, the ones you are going to be using if you will be doing real production work in Blender. There are no real compositing exercises here, no projects to work through, only detailed explanations of how compositing functions work and which nodes perform the tasks.Early in the book there's a short and simple explanation of color space and how it works. This is a very confusing and complex topic for compositing artists, and Mythravarun is very good at explaining it in a very clear way.When discussing blending modes (the different ways you can merge two images together), he goes so far as to list the formulas each mode uses. This is wonderful reference to have if you've ever wondered what was going on under the hood when you combine images.There is an especially good explanation of alpha channels and how to use them effectively for layering, essential things every compositor needs to understand completely. There is also a nice round up of how each keying node works. However, the relatively new "Keying" node is oddly absent.The book has great pictures throughout, some of the most informative of any computer book I have seen. They also provide a great reference for the different types of filters, blurs, and other effects where the author has shown an example of every option.As I said earlier, there are no actual projects to work through in this book, which makes it more of a compositing reference book in my opinion. But it is indispensable as such. Mythravarun does a great job explaining many of the more cyptic node functions and buttons. While it lacks general compositing techniques like lightwrap and color matching, it does a spectacular job of really explaining the tools available to you in Blender, which lets you use them to their maximum potential. This book will always be within reach of my computer while I'm working.
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Lucas FalcaoMar 06, 2014
4
Blender Compositing and Post Processing it's a great e-book for begginner and intermediate Blender users who wants to have a better understanding of how Blender Compositor works. The book covers all the details of the technical part that an post processing artist needs to know, like image formats, color modes, color spaces, passing through all render passes and their functions, color management, etc. After explain all the structure to a better comprehension of the compositor and how it works, the book begin to covering a more pratical part, explaining image manipulation and grading techniques. It's a very didactic book, easy to read and to understand.
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