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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
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Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Troubleshooting and Repairing Models

Blender is a very powerful application with capabilities that extend well beyond 3D printing. Because its goals are often grander, Blender is not always concerned with making clean, printable meshes. Sometimes your model will develop issues that will need to be repaired for better 3D printing. In this chapter, you will learn how to identify and resolve common issues. The skills include:

  • Removing duplicate vertices
  • Flipping bad face normals
  • Locating and correcting non-manifold edges
  • Enabling and using the 3D Print Toolbox add-on
  • Using Windows 10's 3D Builder application to repair models
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