Technical requirements
To try out the samples yourself, you will need to have Unity installed.
The Generating a grid of randomized cubes section is compatible with both the legacy and URPs, but the Applying a compute shader-based screen effect in URP section will require that you use Unity 2019 or later and set up a URP project. To do this, you can do either of the following:
- Start with the common 3D template, and then upgrade it to use the URP render pipeline (see the Stepping up with the URP render pipeline section of Chapter 2)
- Start with the new 3D URP template (see the Stepping up with the URP render pipeline section of Chapter 2 for guidance on how to download and pick this template)
You can also find all the code files for this chapter on GitHub, at https://github.com/PacktPublishing/Become-a-Unity-Shaders-Guru/tree/main/Assets/Chapter%2007.