Technical requirements
To familiarize yourself with the settings panels and tools presented here, you will need to have Unity installed, with a version from 2021 or later.
For the first two sections, Picking the right shading model and Optimizing your runtime performance, you should set up a project using the URP pipeline. For the third section, Creating your own SRP, you should start a simple 3D Unity project with the legacy pipeline.
You can also find all the code files for this chapter on GitHub, at https://github.com/PacktPublishing/Become-a-Unity-Shaders-Guru/tree/main/Assets/Chapter%2010.