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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Toc

Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Introduction to C# 6.0 syntax

Now let's add in the constructor as follows:

public SQLiteStorage(ISQLiteSetup sqliteSetup, ILogger log) 
    {
         _dbPath = sqliteSetup?.DatabasePath;
         _sqlitePlatform = sqliteSetup?.Platform;
         _log = log; _tag = $"{GetType()} ";
    }

Here we can see some C# 6.0 syntax. Using the question mark (?) after the constructor parameter sqliteSetup means that, if the object is not null, we can access the property. This avoids having to create an if statement such as the following:

If (sqliteSetup != null)
    _dbPath = sqliteSetup?.DatabasePath;

There is also some more C# 6.0 syntax with the following:

_tag = $"{GetType()} ";

The dollar sign ($) character is used for interpolated strings. Interpolated string expressions create a string by replacing the contained expressions with the ToString representations of the expressions' results.

Look more closely at the items we are assigning. We are using the SQLiteSetup...

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