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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Toc

Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Creating an XML interface and ListView

Our starting point is the main.xml sheet; this is where we will be creating the ListView:

<?xml version="1.0" encoding="utf-8"?> 
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" 
    android:orientation="vertical" 
    android:layout_width="fill_parent" 
    android:layout_height="fill_parent"> 
    <ListView 
        android:id="@+id/listView" 
        android:layout_width="fill_parent" 
        android:layout_height="fill_parent" 
        android:layout_marginBottom="10dp" 
        android:layout_marginTop="5dp" 
        android:background="@android:color/transparent" 
        android:cacheColorHint="@android:color/transparent" 
        android:divider="#CCCCCC" 
        android:dividerHeight="1dp" 
        android:paddingLeft="2dp" /> 
</LinearLayout> 

Tip

The main.xml file should already be in the resource | layout directory, so simply copy and paste the previous code into this file.

Excellent! We now have our starting activity and interface, so now we have to create a ListAdapter for our ListView. An adapter works very much like a UITableSource, where we must override functions to determine cell data, row design, and the number of items in the list.

Note

Xamarin Studio also has an Android GUI designer.

Right-click on the Android project and add a new empty class file for our adapter class. Our class must inherit the BaseAdapter class, and we are going to override the following functions:

public override long GetItemId(int position); 
 
public override View GetView(int position, View convertView, ViewGroup parent); 

Before we go any further, we need to create a model for the objects used to contain the data to be presented in each row. In our iOS project, we created a GalleryItem to hold the byte array of image data used to create each UIImage. We have two approaches here: we could create another object to do the same as the GalleryItem, or even better, why don't we reuse this object using a shared project?

You have been reading a chapter from
Xamarin Blueprints
Published in: Sep 2016
Publisher: Packt
ISBN-13: 9781785887444
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