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Unity Game Optimization

You're reading from   Unity Game Optimization Enhance and extend the performance of all aspects of your Unity games

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Product type Paperback
Published in Nov 2019
Publisher Packt
ISBN-13 9781838556518
Length 404 pages
Edition 3rd Edition
Languages
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Authors (2):
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Dr. Davide Aversa Dr. Davide Aversa
Author Profile Icon Dr. Davide Aversa
Dr. Davide Aversa
Chris Dickinson Chris Dickinson
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Chris Dickinson
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Toc

Table of Contents (15) Chapters Close

Preface 1. Section 1: Base Scripting Optimization FREE CHAPTER
2. Evaluating Performance Problems 3. Scripting Strategies 4. Section 2: Graphical Optimizations
5. The Benefits of Batching 6. Optimizing Your Art Assets 7. Faster Physics 8. Dynamic Graphics 9. Section 3: Advance Optimizations
10. Optimizations for Virtual and Augmented Reality 11. Masterful Memory Management 12. The Data-Oriented Technology Stack 13. Tactical Tips and Tricks 14. Other Books You May Enjoy

Editor hotkey tips

The Editor is rife with hotkeys that can aid rapid development, and it's worth checking out the documentation. However, let's be honest—nobody reads the manual until they need something specific from it. In this section, we will go over some of the most useful, yet less well-known, hotkeys that are available when we're playing with the Unity Editor.

For each case we'll be looking at, the Windows hotkey is listed. If the macOS hotkey requires a different set of keystrokes, then it will be shown in parentheses.

Working with GameObjects

GameObjects can be duplicated by selecting them in the Hierarchy window and pressing Ctrl + D (cmd + D). New, empty GameObjects can be created by...

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