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Threat Modeling Gameplay with EoP

You're reading from   Threat Modeling Gameplay with EoP A reference manual for spotting threats in software architecture

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781804618974
Length 256 pages
Edition 1st Edition
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Author (1):
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Brett Crawley Brett Crawley
Author Profile Icon Brett Crawley
Brett Crawley
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Toc

Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Game Play 2. Chapter 2: Spoofing FREE CHAPTER 3. Chapter 3: Tampering 4. Chapter 4: Repudiation 5. Chapter 5: Information Disclosure 6. Chapter 6: Denial of Service 7. Chapter 7: Elevation of Privilege 8. Chapter 8: Privacy 9. Chapter 9: Transfer 10. Chapter 10: Retention/Removal 11. Chapter 11: Inference 12. Chapter 12: Minimization 13. Glossary
14. Further Reading 15. Licenses for third party content 16. Index 17. Other Books You May Enjoy

4. of Denial of Service

An attacker can make a server unavailable or unusable but the problem goes away when the attacker stops (server, authenticated, temporary).

Threat

image

This isn’t a persistent attack, which should immediately suggest the attacker is saturating or blocking one of the following resources:

  • Network
  • CPU
  • Memory

Once they stop attacking, these will gradually be freed up, therefore things will go back to normal. This could be by launching multiple long-running processes in parallel, or it might be by sending many requests containing large amounts of data simultaneously. Either of these could be intentional or simply ingenuity on the part of a user.

CAPEC

CAPEC-131 – Resource leak exposure

CAPEC-124 – Shared resource manipulation

...
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