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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
Languages
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Project overview


This project consists of creating an app that will control the interiors of a living room and the garage door. In our living room, we have three accessories that can be linked to our iPhone or iPad: the door lock, fan, and aquarium thermometer.

When the app starts, it should set up the house if it is the first time, search for new accessories, and let the user choose the room that he would like to control or retrieve information from. If the user chooses the garage only, a view controller will be displayed, but if the living room is chosen as well, each accessory will be displayed in a different view controller that is controlled by UIPageViewController.

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