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Software Architecture with Python

You're reading from   Software Architecture with Python Design and architect highly scalable, robust, clean, and high performance applications in Python

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468529
Length 556 pages
Edition 1st Edition
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Author (1):
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Anand Balachandran Pillai Anand Balachandran Pillai
Author Profile Icon Anand Balachandran Pillai
Anand Balachandran Pillai
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Table of Contents (12) Chapters Close

Preface 1. Principles of Software Architecture FREE CHAPTER 2. Writing Modifiable and Readable Code 3. Testability – Writing Testable Code 4. Good Performance is Rewarding! 5. Writing Applications that Scale 6. Security – Writing Secure Code 7. Design Patterns in Python 8. Python – Architectural Patterns 9. Deploying Python Applications 10. Techniques for Debugging Index

Characteristics of software architecture

All software architectures exhibit a common set of characteristics. Let us look at some of the most important ones here.

An architecture defines a structure

An architecture of a system is best represented as structural details of the system. It is a common practice for practitioners to draw the system architecture as a structural component or class diagram in order to represent the relationships between the subsystems.

For example, the following architecture diagram describes the backend of an application that reads from a tiered database system, which is loaded using an ETL process:

An architecture defines a structure

Example architecture diagram showing system structure

Structures provide insight into architectures, and provide a unique perspective to analyze the architecture with respect to its quality attributes.

Some examples are as follows:

  • The runtime structures, in terms of the objects created at runtime, and how they interact often determine the deployment architecture. The deployment architecture is strongly connected to the quality attributes of scalability, performance, security, and interoperability.
  • The module structures, in terms of how the code is broken down and organized into modules and packages for task breakdown, often has a direct bearing on the maintainability and modifiability (extensibility) of a system. This is explained as follows:
    • Code which is organized with a view to extensibility would often keep the parent classes in separate well-defined packages with proper documentation and configuration, which are then easily extensible by external modules, without the need to resolve too many dependencies.
    • Code which is dependent on external or third-party developers (libraries, frameworks, and the like) would often provide setup or deployment steps, which manually or automatically pull in these dependencies from external sources. Such code would also provide documentation (README, INSTALL, and so on) which clearly documents these steps.

An architecture picks a core set of elements

A well-defined architecture clearly captures only the core set of structural elements required to build the core functionality of the system, and which have a lasting effect on the system. It does not set out to document everything about every component of the system.

For example, an architect describing the architecture of a user interacting with a web server for browsing web pages—a typical client/server architecture—would focus mainly on two components: the user's browser (client) and the remote web server (server), which form the core elements of the system.

The system may have other components such as multiple caching proxies in the path from the server to the client, or a remote cache on the server which speeds up web page delivery. However, this is not the focus of the architecture description.

An architecture captures early design decisions

This is a corollary to the characteristics described previously. The decisions that help an architect to focus on some core elements of the system (and their interactions) are a result of the early design decisions about a system. Thus, these decisions play a major role in further development of the system due to their initial weight.

For example, an architect may make the following early design decisions after careful analysis of the requirements for a system:

  • The system will be deployed only on Linux 64-bit servers, since this satisfies the client requirement and performance constraints
  • The system will use HTTP as the protocol for implementing backend APIs
  • The system will try to use HTTPS for APIs that transfer sensitive data from the backend to frontend using encryption certificates of 2,048 bits or higher
  • The programming language for the system would be Python for the backend, and Python or Ruby for the frontend

Note

The first decision freezes the deployment choices of the system to a large extent to a specific OS and system architecture. The next two decisions have a lot of weight in implementing the backend APIs. The last decision freezes the programming language choices for the system.

Early design decisions need to be arrived at after careful analysis of the requirements and matching them with the constraints—such as organizational, technical, people, and time constraints.

An architecture manages stakeholder requirements

A system is designed and built, ultimately, at the behest of its stakeholders. However, it is not possible to address each stakeholder requirement to its fullest due to an often contradictory nature of such requirements. Following are some examples:

  • The marketing team is concerned with having a full-featured software application, whereas, the developer team is concerned with feature creep and performance issues when adding a lot of features.
  • The system architect is concerned with using the latest technology to scale out his/her deployments to the cloud, while the project manager is concerned about the impact such technology deployments will have on his/her budget. The end user is concerned about correct functionality, performance, security, usability, and reliability, while the development organization (architect, development team, and managers) is concerned with delivering all these qualities while keeping the project on schedule and within budget.
  • A good architecture tries its best to balance out these requirements by making trade-offs, and delivering a system with good quality attributes while keeping the people and resource costs within limits.
  • An architecture also provides a common language among the stakeholders, which allows them to communicate efficiently via expressing these constraints, and helping the architect zero-in on an architecture that best captures these requirements and their trade-offs.

An architecture influences the organizational structure

The system structures an architecture describes, quite often have a direct mapping to the structure of the teams that build those systems.

For example, an architecture may have a data access layer which describes a set of services that read and write large sets of data—it is natural that such a system gets functionally assigned to the database team, which already has the required skill sets.

Since the architecture of a system is its best description of the top-down structures, it is also often used as the basis for the task-breakdown structures. Thus, software architecture often has a direct bearing on the organizational structures that build it:

An architecture influences the organizational structure

System architecture for a search web application

The following diagram shows the mapping to the team structure which would be building this application:

An architecture influences the organizational structure

An architecture is influenced by its environment

An environment imposes outside constraints or limits within which an architecture must function. In the literature, these are often called architecture in context [Ref: Bass, Kazman]. Some examples are as follows:

  • Quality attribute requirements: In modern day web applications, it is very common to specify the scalability and availability requirements of the application as an early technical constraint, and capture it in the architecture. This is an example of a technical context from a business perspective.
  • Standards conformance: In some organizations where there is often a large set of governing standards for software, especially those in the banking, insurance, and health-care domains, these get added to the early constraints of the architecture. This is an example of an external technical context.
  • Organizational constraints: It is common to see that organizations which either have an experience with a certain architectural style or a set of teams operating with certain programming environments which impose such a style (J2EE is a good example), prefer to adopt similar architectures for future projects as a way to reduce costs and ensure productivity due to current investments in such architectures and related skills. This is an example of an internal business context.
  • Professional context: An architect's set of choices for a system's architecture, aside from these outside contexts, is mostly shaped from his/her set of unique experiences. It is common for an architect to continue using a set of architectural choices that he/she has had the most success with in his/her past, for new projects.

Architecture choices also arise from one's own education and professional training, and also from the influence of one's professional peers.

An architecture documents the system

Every system has an architecture, whether it is officially documented or not. However, properly documented architectures can function as an effective documentation for the system. Since an architecture captures the system's initial requirements, constraints, and stakeholder trade-offs, it is a good practice to document it properly. The documentation can be used as a basis for training later on. It also helps in continued stakeholder communication, and for subsequent iterations of the architecture based on changing requirements.

The simplest way to document an architecture is to create diagrams for the different aspects of the system and organizational architecture such as Component Architecture, Deployment Architecture, Communication Architecture, and the Team or Enterprise Architecture.

Other data that can be captured early include the system requirements, constraints, early design decisions, and rationale for those decisions.

An architecture often conforms to a pattern

Most architectures conform to certain sets of styles which have had a lot of success in practice. These are referred to as architectural patterns. Examples of such patterns are client-server, pipes and filters, data-based architectures, and others. When an architect chooses an existing pattern, he/she gets to refer to and reuse a lot of existing use cases and examples related to such patterns. In modern day architectures, the job of the architect comes down to mixing and matching existing sets of such readily available patterns to solve the problem at hand.

For example, the following diagram shows an example of a client-server architecture:

An architecture often conforms to a pattern

Example of client-server architecture

The following diagram describes another common architecture pattern, namely, the pipes and filters architecture for processing streams of data:

An architecture often conforms to a pattern

Example of pipe and filters architecture

We will see examples of architectural patterns later in this book.

You have been reading a chapter from
Software Architecture with Python
Published in: Apr 2017
Publisher: Packt
ISBN-13: 9781786468529
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