While working with objects, we often find a need to either save them in different mediums such as a database or file or, in some cases, transfer them to other applications over a network. To do this, we must first convert the object into a stream of bytes—this process is known as serialization.
Deserialization is the process of converting bytes received from the external application into objects that can be then used inside the application. With serialization, we can transform an object into bytes and save information related to its state, attributes, assembly version, and so on in external mediums such as databases, or we can exchange them on a network to external applications. An important thing to note here is that we can only apply serialization to objects and their attributes but not to their methods.
.NET Framework provides us with...