The roguelike template setup
A template is provided with this book for a roguelike
game that was created specifically for the book. It's been designed to receive the work that we'll cover, and at the end of the book, you'll have a fully functional roguelike game that implements everything that you will have learned. Now that we've brushed up on our understanding of polymorphism, let's get the template setup. The first step is to download and link SFML.
Tip
The project, as provided, is linked with SMFL 32-bit windows libraries. This should suit most systems. If this is compatible with your system, you can skip the following steps.
Downloading SFML
SFML is available in a number of different precompiled packages. For example, the latest release at the time of writing this book has 12 packages available for Windows alone, so it's important that you download the correct one for your system. The following steps will help you to download and setup SFML:
- Visit at http:...