Steps in the prototyping process
The process of prototyping involves the following steps:
Defining it: What is your good idea supposed to do?
Building it: Pick a prototype type and get it done.
Testing it: Is it doing what it's supposed to do?
Fixing it: How can it better match the intended design?
Now let's look at each step in more detail.
Defining the prototype
This is the first step in designing the game. Usually a game concept starts with a good idea. Often at times it will be an activity the player will do; in general it is best to start with something the player is going to do most often.
The designer should write down, in detail, a description of the activity that the programmer will use to build the prototype. Let the team review the description to make sure everyone understands what is required.
Building the prototype
There are a number of ways to build a prototype, but the goal is to have an app that accurately reflects the design idea and that is built quickly. Leave any extraneous work...