Part 3: The Interactable Unity UI Components
In this part, you will explore the individual interactable components provided by the uGUI system. How to lay out and program for buttons is covered. Additionally, the two ways in which you can display text, UI Text and Text-TextMeshPro are covered. You will learn how to work with UI Images and add various effects to them. How to use masks, scrollbars, and scroll views is discussed so that you can make expandable UI menus. And lastly, you’ll learn how to use all the other Interactable UI Components provided by the Unity UI system.
This part has the following chapters:
- Chapter 9, The UI Button Component
- Chapter 10, UI Text and Text-TextMeshPro
- Chapter 11, UI Images and Effects
- Chapter 12, Using Masks, Scrollbars, and Scroll Views
- Chapter 13, Other Interactable UI Components