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Mastering Node.js

You're reading from   Mastering Node.js Expert techniques for building fast servers and scalable, real-time network applications with minimal effort

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781782166320
Length 346 pages
Edition 1st Edition
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Author (1):
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Sandro Pasquali Sandro Pasquali
Author Profile Icon Sandro Pasquali
Sandro Pasquali
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Table of Contents (14) Chapters Close

Preface 1. Understanding the Node Environment 2. Understanding Asynchronous Event-Driven Programming FREE CHAPTER 3. Streaming Data Across Nodes and Clients 4. Using Node to Access the Filesystem 5. Managing Many Simultaneous Client Connections 6. Creating Real-time Applications 7. Utilizing Multiple Processes 8. Scaling Your Application 9. Testing your Application A. Organizing Your Work B. Introducing the Path Framework C. Creating your own C++ Add-ons Index

Chapter 4. Using Node to Access the Filesystem

 

We have persistent objects — they're called files.

 
 --Ken Thompson

A file is simply a chunk of data that is persisted, usually, on some hard medium such as a hard drive. Files are normally composed of a sequence of bytes whose encoding maps onto some other pattern, like a sequence of numbers or electrical pulses. A nearly infinite number of encodings are possible, with some common ones being text files, image files, and music files. Files have a fixed length, and to be read their character encoding must be deciphered by some sort of reader, like an MP3 player or a word processor.

When a file is in transit, moving through a cable after it's been siphoned off of some storage device, it is no different than any other data stream running through the wire. Its previous solid state is just a stable blueprint that can be easily and infinitely copied, sliced up, and reworked.

We've seen how evented streams...

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