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Mastering JavaScript Object-Oriented Programming

You're reading from   Mastering JavaScript Object-Oriented Programming Advanced patterns, faster techniques, higher quality code

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785889103
Length 292 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A Refresher of Objects FREE CHAPTER 2. Diving into OOP Principles 3. Working with Encapsulation and Information Hiding 4. Inheriting and Creating Mixins 5. Defining Contracts with Duck Typing 6. Advanced Object Creation 7. Presenting Data to the User 8. Data Binding 9. Asynchronous Programming and Promises 10. Organizing Code 11. SOLID Principles 12. Modern Application Architectures

Abstraction and modeling support

The first requirement for us to consider a language as Object Oriented is its support to model a problem through objects. We already know that JavaScript supports objects, but here we should determine whether they are supported in order to be able to model reality.

In fact, in Object-Oriented Programming we try to model real-world entities and processes and represent them in our software. We need a model because it is a simplification of reality, it allows us to reduce the complexity offering a vision from a particular perspective and helps us to reason about a relationship among entities.

This simplification feature is usually known as abstraction, and it is sometimes considered one of the principles of OOP. Abstraction is the concept of moving the focus from the details and concrete implementation of things to the features that are relevant for a specific purpose, with a more general and abstract approach. In other words, abstraction is the capability to...

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