This chapter covered more advanced ways to style and visualize GIS data. We provided examples of using live layer effects and provided two use cases for inverted polygon shapeburst fills. We also gave examples of how to implement the new 2.5D renderer and went on to show you how to create a 3D scene using the QGIS2ThreeJS plugin. Finally, we provided step-by-step instructions for creating a series of maps with the Atlas feature of Print Composer. With the information in this chapter, you will be able to generate stunning graphics.
In the next chapter, we will switch from cartography to performing spatial analyses. We will cover the QGIS Processing toolbox. We will begin with a comprehensive overview and a description of the layout of the toolbox. We will then explore the various algorithms and tools that are available in the toolbox, with real-world examples.
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