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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

Debugging applications

You can use GDB to debug applications in one of two ways: if you are developing code to run on desktops and servers, or indeed any environment where you compile and run the code on the same machine, it is natural to run GDB natively. However, most embedded development is done using a cross toolchain, and hence you want to debug code running on the device but control it from the cross-development environment, where you have the source code and the tools. I will focus on the latter case since it is the most likely scenario for embedded developers, but I will also show you how to set up a system for native debugging. I am not going to describe the basics of using GDB here since there are many good references on that topic already, including the GDB user manual and the suggested Further reading at the end of the chapter.

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