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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

What is real time?

The nature of real-time programming is one of the subjects that software engineers love to discuss at length, often giving a range of contradictory definitions. I will begin by setting out what I think is important about real time.

A task is a real-time task if it has to complete before a certain point in time, known as the deadline. The distinction between real-time and nonreal-time tasks is shown by considering what happens when you play an audio stream on your computer while compiling the Linux kernel. The first is a real-time task because there is a constant stream of data arriving at the audio driver, and blocks of audio samples have to be written to the audio interface at the playback rate. Meanwhile, the compilation is not real time because there is no deadline. You simply want it to complete as soon as possible; whether it takes 10 seconds or 10 minutes...

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