Summary
In this chapter, we wrote an entire application from scratch using Adobe AIR! We first explored AIR as a platform and the various systems we can target with this technology. We then downloaded and installed an updated version of the AIR SDK to be used within Animate. Following this, we created a new document with that SDK and configured it for desktop application production. Next, we designed the application interface with the inclusion of custom button symbols and special premade Movie Clip packages called components. We then created a new ActionScript class and wrote all of our application code to develop a fully functioning application. Finally, we had a look at how to convert our desktop project for use on mobile devices using the very same AIR technologies.
The final chapter of this book is next, in which we’ll explore a number of neat ways of extending Adobe Animate yourself or through the work of others.