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Learning Unreal Engine Game Development

You're reading from   Learning Unreal Engine Game Development A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784398156
Length 274 pages
Edition 1st Edition
Tools
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Author (1):
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Joanna Lee Joanna Lee
Author Profile Icon Joanna Lee
Joanna Lee
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Toc

Table of Contents (9) Chapters Close

Preface 1. An Overview of Unreal Engine FREE CHAPTER 2. Creating Your First Level 3. Game Objects – More and Move 4. Material and Light 5. Animation and AI 6. A Particle System and Sound 7. Terrain and Cinematics Index

Creating a new project


In this chapter, we will use the Blueprint First Person template to create our first game project.

The steps to create a new Blueprint First Person Project are as follows:

  1. Launch Unreal Engine 4.

  2. Select the New Project tab.

  3. Select Blueprint and then First Person.

  4. Choose a name and path for the project (or leave it as the default MyProject).

  5. Click on Create Project.

    Ensure that the With Starter Content option is selected.

On creation of the project, the default example level for Blueprint First Person will load. The following screenshot shows how the default level looks:

Using the preset project type with the example level, the first thing you'll probably want to do is run the level and see what the default game level contains.

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