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Learning D3.js 5 Mapping

You're reading from   Learning D3.js 5 Mapping Build cutting-edge maps and visualizations with JavaScript

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781787280175
Length 298 pages
Edition 2nd Edition
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Authors (3):
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Thomas Newton Thomas Newton
Author Profile Icon Thomas Newton
Thomas Newton
Oscar Villarreal Oscar Villarreal
Author Profile Icon Oscar Villarreal
Oscar Villarreal
Lars Verspohl Lars Verspohl
Author Profile Icon Lars Verspohl
Lars Verspohl
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Table of Contents (13) Chapters Close

Preface 1. Gathering Your Cartography Toolbox FREE CHAPTER 2. Creating Images from Simple Text 3. Producing Graphics from Data - the Foundations of D3 4. Creating a Map 5. Click-Click Boom! Applying Interactivity to Your Map 6. Finding and Working with Geographic Data 7. Testing 8. Drawing with Canvas and D3 9. Mapping with Canvas and D3 10. Adding Interactivity to Your Canvas Map 11. Shaping Maps with Data - Hexbin Maps 12. Publishing Your Visualization with GitHub Pages

Click-Click Boom! Applying Interactivity to Your Map

In the previous chapter, you learned what is needed to build a basic map with D3.js. We also discussed the concepts of enter, update, and exit and how they apply to maps. You should also understand how D3 mixes and matches HTML with data. However, let's say you want to take it a step further and add more interactivity to your map. We covered only the tip of the iceberg regarding click events in the previous chapter. Now, it's time to dig deeper.

In this chapter, we will expand our knowledge of events and event types. We will progress by experimenting and building upon what you've learned. The following topics are covered in this chapter:

  • Events and how they occur
  • Experiment 1 - hover events and tooltips
  • Experiment 2 - tooltips with visualizations
  • Experiment 3 - panning and zooming
  • Experiment 4 - orthographic...
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