Target platform and resolution
Unity is a great game engine and allows us to build games on many platforms. One very important stage in the planning of your project is to decide which platforms you would like to support at the beginning. This is simply to find out whether you have any platform-dependent constraints. For example, if you decide to make your game available on mobile phones and tablets, you need to remember that you cannot use mouse right-clicks at all in your game, as you are restricted to using the touchscreen interface. There are many platforms to choose from:
In this book, we will of course go for the easiest option available and choose the PC
, Mac & Linux Standalone
platform.