Part 4 – Advanced Topics
By this point of the book, you will have learned all the common mechanisms to integrate Lua with C++.
In this part, you will recap what you have learned, which will also serve as a source for quick reference. You will also learn how to implement a standalone C++ module that can be loaded by Lua, as a dynamic loadable library. Then, you will learn some advanced memory management techniques and how to implement multithreading with Lua.
This part comprises the following chapters:
- Chapter 9, Recapping Lua-C++ Communication Mechanisms
- Chapter 10, Managing Resources
- Chapter 11, Multithreading with Lua