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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

The stack

The Lua stack can serve two purposes:

  • Exchange data between C++ and Lua. Passing function arguments and retrieving function return values fit into this usage.
  • Keep intermediate results. For example, we can keep a table reference in the stack until we are done with the table; we can push some values onto the stack and then pop and use them as upvalues.

The Lua stack comes in two forms:

  • The public stack that comes with the Lua state. Once a Lua state is created via luaL_newstate or lua_newstate, you can pass the state around and the same Lua stack is accessible to all functions that can access the Lua state.
  • The private stack for each lua_CFunction call. The stack is only accessible to a function call. Calling the same lua_CFunction multiple times will not share the same stack. So, the stack that is passed to a lua_CFunction call is private to the function call.

Pushing onto the stack

You can use lua_pushXXX functions to push a value...

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