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How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A hands-on guide to developing, testing, and publishing your first apps with Android

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781838984113
Length 794 pages
Edition 1st Edition
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Authors (4):
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Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
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Table of Contents (17) Chapters Close

Preface
1. Creating Your First App 2. Building User Screen Flows FREE CHAPTER 3. Developing the UI with Fragments 4. Building App Navigation 5. Essential Libraries: Retrofit, Moshi, and Glide 6. RecyclerView 7. Android Permissions and Google Maps 8. Services, WorkManager, and Notifications 9. Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 10. Android Architecture Components 11. Persisting Data 12. Dependency Injection with Dagger and Koin 13. RxJava and Coroutines 14. Architecture Patterns 15. Animations and Transitions with CoordinatorLayout and MotionLayout 16. Launching Your App on Google Play

Navigation Overview

The Android navigation user flow is built around what are called destinations within your app. There are primary destinations that are available at the top level of your app and, subsequently, are always displayed in the main app navigation and secondary destinations. A guiding principle of each of the three navigation patterns is to contextually provide information about the main section of the app the user is in at any point in time.

This can take the form of a label in the top app bar of the destination the user is in, optionally displaying an arrow hint that the user is not at the top level, and/or providing highlighted text and icons in the UI that indicate the section the user is in. Navigation in your app should be fluid and natural, intuitively guiding the user while also providing some context of where they are at any given point in time. Each of the three navigation patterns you are about to explore accomplishes this goal in varying ways. Some of these...

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