Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Beginning C++ Game Development, Second Edition
John Horton
ISBN: 978-1-83864-857-2
- Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game
- Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound
- Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns
- Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns
Blender 3D By Example - Second Edition
Oscar Baechler, Xury Greer
ISBN: 978-1-78961-256-1
- Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut
- Understand Blender's Outliner hierarchy,...