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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On A practical and easy-to-follow guide to RL from Q-learning and DQNs to PPO and RLHF

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835882702
Length 716 pages
Edition 3rd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Toc

Table of Contents (29) Chapters Close

Preface 1. Part 1 Introduction to RL FREE CHAPTER
2. What Is Reinforcement Learning? 3. OpenAI Gym API and Gymnasium 4. Deep Learning with PyTorch 5. The Cross-Entropy Method 6. Part 2 Value-based methods
7. Tabular Learning and the Bellman Equation 8. Deep Q-Networks 9. Higher-Level RL Libraries 10. DQN Extensions 11. Ways to Speed Up RL 12. Stocks Trading Using RL 13. Part 3 Policy-based methods
14. Policy Gradients 15. Actor-Critic Method: A2C and A3C 16. The TextWorld Environment 17. Web Navigation 18. Part 4 Advanced RL
19. Continous Action Space 20. Trust Region Methods 21. Black-Box Optimizations in RL 22. Advanced Exploration 23. Reinforcement Learning with Human Feedback 24. AlphaGo Zero and MuZero 25. RL in Discrete Optimization 26. Multi-Agent RL 27. Bibliography
28. Index

Results

The final result published in the paper is quite impressive. After 44 hours of training on a machine with three GPUs, the network learned how to solve cubes at the same level as (and sometimes better than) human-crafted solvers. The final model has been compared against the two solvers described earlier: the Kociemba two-stage solver and Korf. The method proposed in the paper is named DeepCube.

To compare efficiency, 640 randomly scrambled cubes were used in all the methods. The depth of the scramble was 1,000 moves. The time limit for the solution was an hour and both the DeepCube and Kociemba solvers were able to solve all of the cubes within the limit. The Kociemba solver is very fast, and its median solution time is just one second, but due to the hardcoded rules implemented in the method, its solutions are not always the shortest ones.

The DeepCube method took much more time, with the median time being about 10 minutes, but it was able to match the length...

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