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CryENGINE 3 Cookbook

You're reading from   CryENGINE 3 Cookbook Over 90 recipes written by Crytek developers for creating third-generation real-time games

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Product type Paperback
Published in Jun 2011
Publisher Packt
ISBN-13 9781849691062
Length 324 pages
Edition 1st Edition
Languages
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Authors (2):
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Sean P Tracy Sean P Tracy
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Sean P Tracy
Dan Tracy Dan Tracy
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Dan Tracy
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Table of Contents (18) Chapters Close

CryENGINE 3 Cookbook
Credits
About the Authors
www.PacktPub.com
Preface
1. CryENGINE 3: Getting Started FREE CHAPTER 2. Sandbox Basics 3. Basic Level Layout 4. Environment Creation 5. Basic Artificial Intelligence 6. Asset Creation 7. Characters and Animation 8. Creating Vehicles 9. Game Logic 10. Track View and Cut-Scenes 11. Fun Physics 12. Profiling and Improving Performance Index

Hangman on a rope


In this recipe, we will look at how we can utilize a rope to hang a dead body from it.

Getting ready

  • Open Sandbox

  • Then open My_Level.cry

How to do it...

Begin by drawing out a rope:

  1. Open the RollupBar.

  2. From the Misc button, select Rope.

  3. With Grid Snap on and set to 1 meter, draw out a straight rope that has increments of one meter (by clicking once for every increment) up to four meters (double-click to finalize the rope).

  4. Align the rope so that from end to end it is along the Z axis (up and down) and a few meters off the ground:

  5. Next, we will need something solid to hang the rope from.

  6. Place down a solid with 1, 1, 1 meter.

  7. Align the rope underneath the solid cube while keeping both off the ground. Make sure when aligning the rope to get the end constraint to turn from red to green. This means it is attached to a physical surface:

  8. Lastly, we will need to hang a body from this rope. However, we will not hang him in the traditional manner, but rather by one of his feet.

  9. In the RollupBar...

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