$19.99
per month
Video
Mar 2023
2hrs 56mins
1st Edition
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Follow step-by-step tutorials to create a complete 2D game from scratch
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Learn to create a moody and immersive 2D game using Unity
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Cover everything from basic game logic to implement 2D lighting, particle systems, and player controllers
This is a comprehensive video course that teaches you how to build a fully functional 2D game from scratch using Unity and C#. With step-by-step instructions and real-world examples, you will learn how to design levels, program game mechanics, and create stunning graphics and sound effects.
Throughout the course, you will learn how to implement 2D lighting, use Unity’s particle system to create stunning effects, and program a player controller that can double jump, dash, wall jump, and more. You will also learn how to add trails, create basic physics for our characters, and add a basic score system. Additionally, you will gain a deeper understanding of how physics and rigid bodies work in Unity, how to animate characters in games, and how to use sound effects for video game development.
The course includes a range of exciting features such as adding tiles using Unity’s built-in Tileset Editor, adding a pause menu, using a smart camera (Cinemachine) to follow our player, and building and exporting our game to Android.
By the end of this course, you will be able to create an atmospheric 2D game like the one you will be building, and you will have a deeper understanding of how things work in Unity.
All the resources for this course are available at: https://github.com/PacktPublishing/Create-a-Dark-Moody-Atmospheric-2D-Game-with-Unity-and-C-Sharp
This course is designed for anyone who wants to learn how to create 2D video games using Unity and C#. This includes beginners who have no prior programming or game development experience but should be familiar with the programming basics, as well as experienced programmers who want to expand their skill set to include game development. Additionally, the course is suitable for anyone who wants to make a dark and moody atmospheric 2D game, whether for personal or professional purposes.
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Use Unity's particle system to create effects
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Program player controllers for advanced movement
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Add trails and specify when to use them
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Create tiles using Unity's built-in Tileset Editor
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Add a pause menu and score system
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Use Cinemachine to create a smart camera