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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Chapter 5. Plugin Commands

The nice thing about the Bukkit API is that it has the basic features already built into its framework. As programmers, we need not go out of our way to implement these basic features into plugins. In this chapter, we will discuss one of these features, namely the in-game commands that can be executed by a player. These are similar to the commands that you are already familiar with, such as /reload, /gamemode, or /give. We will create a plugin that will enchant an item. By the end of this chapter, once the plugin is complete, you will be able to type /enchant to add your favorite enchantments to the item in your hand.

Commands are one of the easiest ways for players to communicate with a plugin. They also allow players to trigger the execution of a plugin's code. For these reasons, most plugins will have some sort of command. The Bukkit development team realized this and provided us with a simple way to register commands. Registering commands through...

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