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Building Mapping Applications with QGIS

You're reading from   Building Mapping Applications with QGIS Create your own sophisticated applications to analyze and display geospatial information using QGIS and Python

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Product type Paperback
Published in Dec 2014
Publisher Packt
ISBN-13 9781783984664
Length 264 pages
Edition 1st Edition
Tools
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Author (1):
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Erik Westra Erik Westra
Author Profile Icon Erik Westra
Erik Westra
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with QGIS FREE CHAPTER 2. The QGIS Python Console 3. Learning the QGIS Python API 4. Creating QGIS Plugins 5. Using QGIS in an External Application 6. Mastering the QGIS Python API 7. Selecting and Editing Features in a PyQGIS Application 8. Building a Complete Mapping Application using Python and QGIS 9. Completing the ForestTrails Application Index

Defining the map renderers


Now that we have the map layers, we'll want to set up appropriate symbols and renderers to draw the vector data onto the map. Let's start by defining a method called setupRenderers(), which creates the renderers for our various map layers. Our first renderer will display the track layer, where we use a QgsRuleBasedRendererV2 object to display the tracks in different ways depending on the type of track, whether or not the track is open, and whether it is bidirectional or can only be used in one direction. Here is the relevant code:

    def setupRenderers(self):
        root_rule = QgsRuleBasedRendererV2.Rule(None)

        for track_type in (TRACK_TYPE_ROAD, TRACK_TYPE_WALKING,
                           TRACK_TYPE_BIKE, TRACK_TYPE_HORSE):
            if track_type == TRACK_TYPE_ROAD:
                width = ROAD_WIDTH
            else:
                width = TRAIL_WIDTH

            lineColor = "light gray"
            arrowColor = "dark gray"

            for...
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