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Building Apple Watch Projects

You're reading from   Building Apple Watch Projects Discover exciting and fun projects by building brilliant applications for the Apple Watch

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Product type Paperback
Published in Feb 2016
Publisher Packt
ISBN-13 9781785887369
Length 298 pages
Edition 1st Edition
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Author (1):
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Stuart Grimshaw Stuart Grimshaw
Author Profile Icon Stuart Grimshaw
Stuart Grimshaw
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Toc

Table of Contents (12) Chapters Close

Preface 1. Exploring the New Platform FREE CHAPTER 2. Hello Watch 3. C-Quence – A Memory Game 4. Expanding on C-Quence 5. On Q – A Productivity App 6. Watching the Weather 7. Plot Buddy – All about Location 8. Images, Animation, and Sound 9. Wear It, Test It, Tweak It, Ship It 10. This Is Only the Beginning Index

The Interface Controllers


With the PBLocationManager in place, we have done the heavy lifting of the app. The interface controllers are very slim in design and simple in implementation.

Create the InterfaceController class

Select the InterfaceController.swift file that was created as part of the Xcode template and replace all of the code in it (including the import statement) with the following:

Import WatchKit

class InterfaceController: WKInterfaceController, PBLocationManagerDelegate {

    var locationManager: PBLocationManager! //1

    override func awakeWithContext(context: AnyObject?) {
        super.awakeWithContext(context)
        locationManager = PBLocationManager(delegate: self) //2
        locationManager.requestLocation() //3
    }

    func handleNewLocation(newLocation: CLLocation) { //3
        print(newLocation)
    }

    func handleLocationFailure(error: NSError) { //4
        print(error)
    }

}

What we are doing here is writing the bare minimum code necessary to test...

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