In this chapter, you learned how to make new meshes by copying and separating vertices from other objects. You removed unnecessary faces and edges and learned how to create new ones. You got more practice at extruding 3D meshes. You learned about Boolean Intersection and how to preview the results to make sure they are satisfactory. Finally, you placed the newly-created texture shapes in their proper place on the house. You have finished your third 3D printing project.
The projects so far have been inorganic shapes: jewelry pieces and a house. Chapter 12, Making Organic Shapes with the Subdivision Surface Modifier, will illustrate how Blender can also model organic shapes. You'll begin modeling a human hand.