Releasing the game
Even if you are developing a game as a hobby, for recreation or educational purposes you should release it at some point to others. Getting feedback on your game can be an exhilarating, humbling and even a disappointing experience. Don't be discouraged by criticism and pay attention to your tester's comments good or bad. Sending someone a screenshot or movie clip of your game for review is not enough.
The following is another set of guidelines that will improve the success of your game release, even if it is only to friends:
- Deploy and test the game on your target platforms. This can be difficult for a platform like Android, where there are so many variations of device. However, just testing on a single Android device could reveal multiple issues your players will encounter.
- Test with a small target audience, it is important that your testers match the audience you are releasing your game to. If you don't have any testers like that, then you need to go out and find some....