Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Asynchronous Programming in Rust

You're reading from   Asynchronous Programming in Rust Learn asynchronous programming by building working examples of futures, green threads, and runtimes

Arrow left icon
Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Length 306 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Carl Fredrik Samson Carl Fredrik Samson
Author Profile Icon Carl Fredrik Samson
Carl Fredrik Samson
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1:Asynchronous Programming Fundamentals FREE CHAPTER
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Final thoughts

Before we round off this chapter, I want to point out that it should now be clear to us why coroutines aren’t really pre-emptable. If you remember back in Chapter 2, we said that a stackful coroutine (such as our fibers/green threads example) could be pre-empted and its execution could be paused at any point. That’s because they have a stack, and pausing a task is as simple as storing the current execution state to the stack and jumping to another task.

That’s not possible here. The only places we can stop and resume execution are at the pre-defined suspension points that we manually tagged with wait.

In theory, if you have a tightly integrated system where you control the compiler, the coroutine definition, the scheduler, and the I/O primitives, you could add additional states to the state machine and create additional points where the task could be suspended/resumed. These suspension points could be opaque to the user and treated differently...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image