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User Experience Mapping

You're reading from  User Experience Mapping

Product type Book
Published in May 2017
Publisher Packt
ISBN-13 9781787123502
Pages 352 pages
Edition 1st Edition
Languages
Author (1):
Peter W. Szabo Peter W. Szabo
Profile icon Peter W. Szabo
Toc

Table of Contents (20) Chapters close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. How Will UX Mapping Change Your (Users) Life? 2. User Story Map - Requirements by Collaboration and Sticky Notes 3. Journey Map - Understand Your Users 4. Wireflows - Plan Your Product 5. Remote and Lab Tests for Map Creation 6. Solution Mapping Based on User Insights 7. Mental Model Map - A Diagram of the Perceived Reality 8. Behavioral Change Map - The Action Plan of Persuasion 9. The 4D UX Map - Putting It All Together 10. Ecosystem Maps - A Holistic Overview 11. Kaizen Mapping - UX Maps in Agile Product Management 12. References

The LEVER framework


Early in my career, I used the cue-routine-reward framework to change the users' behaviors for their benefit. The operant conditioning resulting from the perceived possibility of reward always worked with the majority of users who arrived at the reward stage. Amazing marketing teams provided the cues, and the rewards were many, varied, and choosable, often with a bit of randomness mixed in. However, for a significant number of users, the behavior change failed. 

To remedy this, I came up with the LEVER framework. It is an extended version of the cue-routine-reward framework. I have used it to provide behavioral change solutions to my clients. This book is the first time I have published it. I hope it will help you to make your users happier. 

LEVER is a five-step framework, starting with external cues, which then lead to the namesake LEVER element, which then leads to perceived possible rewards. They reinforce the effect of the external cues. After one or more cycles, the...

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