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Unreal Engine 5 Game Development with C++ Scripting

You're reading from  Unreal Engine 5 Game Development with C++ Scripting

Product type Book
Published in Aug 2023
Publisher Packt
ISBN-13 9781804613931
Pages 384 pages
Edition 1st Edition
Languages
Author (1):
ZHENYU GEORGE LI ZHENYU GEORGE LI
Profile icon ZHENYU GEORGE LI
Toc

Table of Contents (18) Chapters close

Preface 1. Part 1 – Getting Started with Unreal C++ Scripting
2. Chapter 1: Creating Your First Unreal C++ Game 3. Chapter 2: Editing C++ Code in Visual Studio 4. Chapter 3: Learning C++ and Object-Oriented Programming 5. Chapter 4: Investigating the Shooter Game’s Generated Project and C++ Code 6. Part 2 – C++ Scripting for Unreal Engine
7. Chapter 5: Learning How to Use UE Gameplay Framework Base Classes 8. Chapter 6: Creating Game Actors 9. Chapter 7: Controlling Characters 10. Chapter 8: Handling Collisions 11. Chapter 9: Improving C++ Code Quality 12. Part 3: Making a Complete Multiplayer Game
13. Chapter 10: Making Pangaea a Network Multiplayer Game 14. Chapter 11: Controlling the Game Flow 15. Chapter 12: Polishing and Packaging the Game 16. Index 17. Other Books You May Enjoy

Practicing C++ coding

Now, it’s time to practice writing C++ code in VS. To simplify the learning process and avoid noise from the Unreal Engine code, we will use a pure C++ solution as the learning example.

Here are some recommendations to consider while editing the code:

  • You don’t need to fully comprehend the source code at this stage; simply copy the provided C++ code in this section and concentrate on the editor features, as the C++ programming syntax will be introduced in the next chapter.
  • Try using the introduced VS editing keys as much as possible.
  • Type the code manually instead of relying on copy and paste, as this will assist you in quickly mastering editing skills and becoming familiar with the editing environment.

So, let’s get started.

Creating a new C++ solution in VS

Begin by starting VS from Windows and selecting Create a new project:

 Figure 2.9 – VS: Creating a new project

Figure 2.9 – VS: Creating a new project

Then...

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